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Encyclopedia SpongeBobia
If you were looking for the article about the level, then see Mermalair (Battle for Bikini Bottom).
Location

The Mermalair (also known as Sea Cave[1]) is the secret hideout of Mermaid Man and Barnacle Boy. It first appears in "Mermaid Man and Barnacle Boy II." The Mermalair holds a variety of weapons used by Mermaid Man and Barnacle Boy, including the Orb of Confusion.

About[]

Description[]

Secret entrance[]

To enter the Mermalair, a secret switch must be pressed inside the Shady Shoals Rest Home, and it will activate a secret door under the couch. A hole leads down to the lobby of the Mermalair.[2]

There is another entrance, which is a cave like the batcave from the Batman series. Shady Shoals is located nearby a large cliff which marks the possible location of the cave.

The Mermalair is broken up into the following sections:

  • Mermalair Lobby - Entrance Area[2]
  • Mermalair Main Chamber - Security Computer, Funnel Machines, Tower of Power, and a leisure area for Mermaid Man and Barnacle Boy.[2]
  • Mermalair Security Tunnel - Tunnel leading to the Rolling Ball Room[2]
  • Rolling Ball Room[2]
  • Villain Containment Area - Where villains are locked up.[2]
  • Exit- Contains a door and the invisible boatmobile. The door first appeared in "Mermaid Man and Barnacle Boy III."

Cave entrance[]

The cave entrance of the Mermalair contains the Wall of Superhero Super Gadgetry.[3] This wall contains such gadgets as the Cosmic Ray, the AquaGlove, and the Death Grenade.

An additional tool is the Orb of Confusion. Prolonged exposure to the Orb of Confusion will give its victim confusion. Another tool is the tickle belt, as seen in Mermaid Man and Barnacle Boy episode 17.[3]

Another room in this area of the Mermalair is where Man Ray was frozen in tartar sauce.[3]

Mermaid Man and Barnacle Boy III 035

Additional features include:

  • Tubes wherein the I.J.L.S.A members' costumes are contained.[4]
  • A conference room with the I.J.L.S.A. Table[4]
  • Prawn's cell[2]
  • The Main computer (contains a fish inside)

Mermalair lobby[]

At the end of the hole at the entrance, the lobby of the Mermalair is the first room. It contains various obstacles to get to the main chamber.[2]

Mermalair main chamber[]

The Mermalair Main Chamber is found after the lobby. Inside, the Security Computer is present, in which it controls the security system. In addition, funnel machines and the Tower of Power control the power within the Mermalair. Finally, a leisure area, including a Television set, is where Mermaid Man and Barnacle Boy rest.[2]

Security system[]

The Mermalair has a large security system which Mermaid Man and Barnacle Boy use to keep the villains in the villain chamber locked up. In order to shut the whole system down, four buttons must be pressed, along with the main shut-down button, at the main computer.[2]

The Wall of Weapons[]

Mermaid Man and Barnacle Boy III 018

The Wall of Weapons.

  • The Super Walkie Talkies
  • The Killer Paddle Ball
  • The Fish-Bat
  • The Radio-Powered Satellite Shoe
  • The Infinity Anchor
  • The Mermarang
  • The Power Goggles
  • The Cosmic Ray
  • Death Ray
  • The D.I.Y Hammer
  • The Aqua Glove

References[]

  1. ^ "Mermaid Man and Barnacle Boy." SpongeBob SquarePants. Nickelodeon. August 21, 1999. Television.
  2. ^ a b c d e f g h i j Battle for Bikini Bottom/Battle for Bikini Bottom: Rehydrated
  3. ^ a b c "Mermaid Man and Barnacle Boy III." SpongeBob SquarePants. Nickelodeon. September 14, 2001. Television.
  4. ^ a b "Mermaid Man and Barnacle Boy V." SpongeBob SquarePants. Nickelodeon. June 1, 2002. Television.



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